by W. Eric Martin
I know that gamers often express frustration when a design comes in an unusual package, but I appreciate publishers who lean into the ...
by Jeff Siadek The seed of the idea came in the mid-1990s when I was playing a game with friends that was better suited for two players than for more. I ...
by W. Eric Martin
Carl Chudyk's Panda Spin is an odd climbing card game in which played cards often get upgraded, then returned to your hand for use ...
by W. Eric Martin
On April 24, 2025, Dutch game publisher 999 Games, which has been a family-owned business since its founding in 1990, announced that ...
by W. Eric Martin Just a few days ago, Days of Wonder started teasing a Star Wars-themed version of Richard Borg's Memoir '44 — or more generally, a Star ...
by W. Eric Martin
German publisher KENDi has extended its line of tiny games with two new titles in Q1 2025.
Reinhard Staupe's 2-5 player card game ...
by W. Eric Martin
U.S. publisher Greater Than Games has suspended all new projects and let go of most of its staff. Here's what was posted on the GTG ...
by W. Eric Martin The cover of Ananda, a 2-4 player game from Dirk Barsuhn and Zoch Verlag that debuted at SPIEL Essen 24, promises a certain vibe: ...
by Greyfax Here is the discussion for this week: I have a weekly game group that I host in my home that has between 4 and 12 players on a given night. ...
by Justin Schroeder There is, perhaps, no greater analogy for game design than baseball. To the casual observer, baseball is long and boring and has lots ...
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